// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#include "presence/device_motion.h"

namespace nearby {
namespace presence {

DeviceMotion::DeviceMotion(MotionType motion_type, float confidence) noexcept
    : motion_type_(motion_type), confidence_(confidence) {}
DeviceMotion::MotionType DeviceMotion::GetMotionType() const {
  return motion_type_;
}
float DeviceMotion::GetConfidence() const { return confidence_; }

}  // namespace presence
}  // namespace nearby
